Category: 3D Modeling

  • Kozak Armored Car 3D Model Discussion

    This work in progress model has been one of the smoother operations I’ve had as of late. Its incredibly boxy shape means it’s pretty straightforward to model. There is still a lot of smaller details to model, but I’m pretty happy with the grill.

  • Alien: Romulus Pulse Rifle 3D Model Discussion

    Recently, after watching Alien Romulus, I was inspired to create a 3D model of the pulse rifle featured in the movie. While I wasn’t the biggest fan of the film, I thought the pulse rifle looked pretty neat, all things considered. The white coloring and shorter design lead to a compact profile that still held…

  • U.S.S Enterprise Model

    This model is something I want to reapproach sometime soon. When I created it, I was quite inexperienced and it shows in the textures. I failed to properly convey scale in the model and, consequently, it looks a bit like a toy. Which I could just say was on purpose, But I would love to…

  • Watch 3D Model Imported into a game

    I created this Omega Planet Ocean watch 3D model specifically to be imported into a game, and this is footage of it functioning for the first time. In the video, you can see it on the in-game character’s wrist. This project went unexpectedly smoothly despite how many firsts it represented for me. It was my…

  • Work In Progress Mig-19PT

    A model of the first supersonic fighter put into production by the Soviet Union. Specifically chose this fighter as I wanted to choose something that has a lot of bolts and rivets, and generally comes unpainted to practice my texturing skills.

  • P40 Warhawk

    A P40 Warhawk, modeled and textured by me for a personal project. If you’ve read my other portfolio post about the FM53 Gas mask, this Warhawk was a similar project to challenge myself with something that is a complex shape, but is essentially made from one piece. And, like the gas mask, this one was…

  • AVON FM53 Gas Mask

    An AVON FM53 Gas Mask modeled by me for a mod for the game Ready or Not. Despite being visually simpler then other pieces in my portfolio, this mask was rather difficult in regards to getting the general shape. Human faces are weird. They have hard to model details and strange organic curves that, consequentially,…